Posted by & filed under Abnormal Psychology, Clinical Neuropsychology, Intervention: Children Adolescents, Intervention: Identifying Key Elements of Change, Neuroscience, Persuasion, Psychological Disorders, Stress Coping - Health.

Description: OK quick, answer this question: can someone become addicted to video gaming? Now, do you mean addicted as in the general use that suggests that many people like many different things a bit too much? Or do you mean addiction as in addicted to heroin or nicotine? And, is this distinction one we need to very clearly maintain? Well, it may not surprise you to hear that both the basic categorical definition of addiction and the rapidly growing understanding of how things that may or may not be “addictions” seem to play out neurologically are being vigorously debated. Catch up on where the domain is at and see some well described examples of the subjective experience of addiction as it relates to video gaming in the article linked below.

Source: Can You Really Be Addicted to Video Games? Ferris Jabr, the New York Times Magazine.

Date: October 27, 2019

Photo Credit: Concept by Pablo Delcan. Photo Illustration by Justin Metz, The New York Times

Article Link: https://www.nytimes.com/2019/10/22/magazine/can-you-really-be-addicted-to-video-games.html

So, do you have it all sorted out now? Well, there is still a lot of work to be done theoretically, conceptually and in  terms of health care policy in relation  to the question of what is involved in addiction and how broadly does the concept need to be stretched to properly map research reality and make clearer the boundaries between addiction issues, character issues and issues of life-style and choice.

Questions for Discussion:

  1. Can video gaming “really” be addictive?
  2. What is going on neurophysiologically within video gaming and how might that be related to addiction?
  3. What sorts of changes might we need to consider to health policy in light of recent theory and research in relation to possible video gaming addiction?

References (Read Further):

WHO International Classification of Diseases: Gaming Disorder https://icd.who.int/browse11/l-m/en#/http%3a%2f%2fid.who.int%2ficd%2fentity%2f1448597234

APA Internet Gaming in DSM-5 https://www.psychiatry.org/patients-families/internet-gaming

Bean, A. M., Nielsen, R. K., Van Rooij, A. J., & Ferguson, C. J. (2017). Video game addiction: The push to pathologize video games. Professional Psychology: Research and Practice, 48(5), 378. http://christopherjferguson.com/Bean%20et%20al.,%20PPRP.pdf

Kuss, D. J., Pontes, H. M., & Griffiths, M. D. (2018). Neurobiological correlates in internet gaming disorder: A systematic literature review. Frontiers in psychiatry, 9, 166. https://www.frontiersin.org/articles/10.3389/fpsyt.2018.00166

Yuan, K., Yu, D., Cai, C., Feng, D., Li, Y., Bi, Y., … & Qin, W. (2017). Frontostriatal circuits, resting state functional connectivity and cognitive control in internet gaming disorder. Addiction biology, 22(3), 813-822.

Olds, J., & Milner, P. (1954). Positive reinforcement produced by electrical stimulation of septal area and other regions of rat brain. Journal of comparative and physiological psychology, 47(6), 419.

Volkow, N. D. (2011). Principles of drug addiction treatment: A research-based guide (Vol. 12, No. 4180). DIANE Publishing. https://www.drugabuse.gov/publications/principles-drug-addiction-treatment-research-based-guide-third-edition/preface

Yau, M. Y. H., & Potenza, M. N. (2015). Gambling disorder and other behavioral addictions: recognition and treatment. Harvard review of psychiatry, 23(2), 134. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4458066/

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