Description: In this post I am introducing you to another blog post that has just started under the Psychology Today umbrella. It is written by a couple of profs at George Mason University in Virginia and it is going to focus upon a view of creativity as a craft that can be practiced and honed rather than as some form of divine inspiration or genetic predisposition. I was drawn to the bog by my own interest in Identity development where people often struggle with being counselled to “find and follow your passions” – advice which, like creativity, suggests that it must involve fireworks and instant blinding insights which you either got or you ain’t got. In identity development facilitation work we encourage folks to start with simply being curious and to work at recognizing and moving into things that tweak their curiosity. I find that starting there can lead folks into interesting and engaging life/career pathways and can sometimes ignite into blazing passions along the way (but are interesting and engaging regardless). So, do you think creativity is something that can be nurtured or even learned? Think about your basic assumptions in regard to this question and then read the blog linked below and see what Jeffery and Matthew have to say. Oh, and as they are just getting started on their blog (stay tuned for cool stuff!) I have added a link to another post and to a TED talk by IDEO CEO Tin Brown (who does a wonderful job showing us why we think we are not or cannot be creative – and tells us some things we can do about it).
Source: The Fallacy of the Creative Type, Jeffery Loewenstein and Matthew A. Cronin, The Craft of Creativity, a New Blog! Psychology Today.
Date: March 30, 2018
Photo Credit: Shutterstock and The Conversation (https://theconversation.com/what-creativity-really-is-and-why-schools-need-it-81889)
Links: Article Links https://www.psychologytoday.com/us/blog/the-craft-creativity/201803/the-fallacy-the-creative-type and https://generalassemb.ly/blog/can-you-learn-creativity/ and https://embed.ted.com/talks/tim_brown_on_creativity_and_play#
The blog linked above is a starting point and the second article and the TED talk are examples of some possible directions in which one could think and over if you were interested in developing your creativity craft. Like identity development and developmental life design (my course on which is coming soon!) the road to “being creative” is just that, a road, a process, and a way of being which starts with a shift in mind set – play and its inherent creativity is not just for children, it is a human process and an invaluable life tool at that, so…. Find ways to play even when you are being serious! And, consider following Jeffery and Matthews new Psychology Today Blog on The Craft of Creativity.
Questions for Discussion:
- Are you a creative person?
- What are creative people like? Where does creativity come from?
- What are some ways we can each nurture our creative skills and craft?
References (Read Further):
Sawyer, R. K. (2011). Explaining creativity: The science of human innovation. Oxford University Press.
Singh, J., & Fleming, L. (2010). Lone inventors as sources of breakthroughs: Myth or reality?. Management science, 56(1), 41-56. https://www.researchgate.net/profile/Jasjit_Singh2/publication/220534425_Lone_Inventors_as_Sources_of_Breakthroughs_Myth_or_Reality/links/0a85e533aca3d2d1e7000000.pdf
Cummings, A., & Oldham, G. R. (1997). Enhancing creativity: Managing work contexts for the high potential employee. California Management Review, 40(1), 22-38.
Elsbach, K. D., & Hargadon, A. B. (2006). Enhancing creativity through “mindless” work: A framework of workday design. Organization Science, 17(4), 470-483. https://www.researchgate.net/profile/Andrew_Hargadon/publication/247824420_Enhancing_Creativity_Through_Mindless_Work_A_Framework_of_Workday_Design/links/54105fa60cf2d8daaad3ca1f.pdf
Shneiderman, B., Fischer, G., Czerwinski, M., Resnick, M., Myers, B., Candy, L., … & Jennings, P. (2006). Creativity support tools: Report from a US National Science Foundation sponsored workshop. International Journal of Human-Computer Interaction, 20(2), 61-77. http://www.cs.umd.edu/hcil/trs/2006-17/2006-17.pdf